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Static Delay as a template for other effects.Design Pattern to process polyphonic audio generation (e.g.SignalProcessor for audio generation taking TimeEvents (like notes) into account.Holding a list of processors and time information.It covers most questions I am receiving by email and is not that far away from the audio engine we use in Audiotool. Tonfall is not meant to be a fully implemented audio engine but you may learn a lot about signal processing and sequencing in common.
#Flash actionscript 3.0 or 2.0 code#
Tonfall is an opensource audio framework for Actionscript I have written for the Audio Code Clash Workshop at Flash on the beach to provide an entry point for the attendees on that subject. Author Andre Michelle Posted on MaMaCategories audio dsp 10 Comments on SoundSheets in Tonfall Audiotool Radio Listen to the piano.mp3 to get an idea how it works. I’ve updated the DemoSuperMario to run SoundSheets. However this will then implemented into Audiotool. By looping a proper range of the samples after a certain attack duration, enough to maintain the characteristic of the instrument, it should reduce file-size again and sound better. The duration of each sample is fixed and needs to be small to respect the file-size. Hence the maximal speed difference (when the note is inside the provided range) is 25%. I decided to take 11 samples with a difference of 6 halftones (covering ~5 octaves). Usually you might think a single pitched sample can do the job, however pitching a sample one octave already means doubling the speed. The idea is to bring real instruments to Tonfall by using samples remaining a reasonable file size. I have uploaded a very rough demo of sound-sheets in Tonfall. Thanks for reading since 2005! Author Andre Michelle Posted on NovemNovemCategories + 5 Comments on Officially Temporary Closed Flashforum Konferenz 2011 To make it short: I’ll be back – probably in a different format than a blog.Īnd still there are Twitter, Facebook, Google+ and Audiotool for your entertainment. It might not be the easiest time, but even it was easy to target the only reasonable platform Flash in the past, the new options and possibilities are very promising. I could talk about the current situation as a developer. However moving to new technologies means rewriting existing code to other languages. Besides providing general information and conference dates – talking about new stuff was the actual reason for this blog.
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Joa did quite a job on moving Audiotool to various platforms and there was not much time for new experiments or research. The last months were filled with a lot of work in serving new technologies.
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Over the last months I was watching myself surfing to my own blog hoping that I have written something new.